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Unreal Engine Procedural Furniture

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Devlog

  • 0.0.4 Cabinet spline early version
    July 23, 2017 by IBG
    Got a basic working version of the cabinet spline system up. Unfortunately, it generates an unacceptable amount of draw calls (approximately 13k for 10 cabinets and doors) so I have to get that under... Continue reading
  • 0.0.3 - Crown Moulding Added
    July 18, 2017 by IBG
    Added basic moulding functionality to the project. Going to work on the spline layout tool for the cabinets next, and then countertops... Continue reading
  • Version 0.0.2
    July 14, 2017 by IBG
    Added base corner cabinets which supports angles of less than 90 degrees (depending on width and depth) up to 270 degrees. Flat front is available from 0 to 180 degrees while the angled front works wi... Continue reading
  • Version 0.0.1
    July 02, 2017 by IBG
    My first update to the project v0.0.1 Added Grille metal substance Added panel material input Began work on corner cabinets. They should be finished by the next update. Fixed flat door rails Fixed bev... Continue reading
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